Game Design And Innovation

If you want to get into the field of game design, youdifferent than what you expected.
will need to have more than just an idea. Ideas areA good solution to this problem is to hire some
not worth anything by themselves. The reason fortesters that will play your game and give you
this is because it is very easy to come up with gameopinions of it. You may have gone through several
ideas, practically anyone can think of game ideas-gameplay revamps of your games, and you should
they are a dime a dozen these days. It all comestest them after each iteration to see if players are
down to implementing your idea well. You will need toactually thinking it is fun. Thus, the final game may
have a design document ready for your game, youend up quite different than planned.
cannot just jump right in and work on your game.Is your game innovative enough?
Planning is a must in the world of game design, if youDo you think that is it absolutely required to be
fail to plan, you are most certainly planning to fail.innovative? Innovation is a bit overrated; the overall
What to do when the initial design isn't fun?fun of the game is more important than innovation is.
First, start off with some initial planning about yourEven if you have a list of zany or weird ideas that
game. Determine the roles characters play, the gameyou want to implement, they may not turn out to be
mechanics and rules, and what the overall objectivethat fun in the end most of the time.
of the game would be. Try to make your gameAfter all, gamers are continuing to buy the titles with
different from games that already exist; avoid directhuge roman numerals after them, and you seldom
clones. It is okay to design a game inspired by anhear complaints that "this game isn't innovative
existing game, but try to add your own twist to it.enough". Although one should avoid direct clones of
A problem may arise however: What if, after you'veother games, there maybe is such a thing as trying
actually implemented what you have planned, thetoo hard to be innovative and not worrying about
game is not as fun as you thought it would be? Sure,the fun factor.
it sounds fun on paper, but it can end up completely