| Games and fantasy are part of the human nature; | | | | not as common as they were...now, mostly in the |
| they are fundamental for children to grow up, and in | | | | cities, people stay more in their homes, few have a |
| the adulthood, though changing forms and means, | | | | garden and games adapt to the new spaces and |
| the are necessary pauses for mind and body. | | | | times: there are children who play with the computer, |
| Stimulating fantasy through games is a way for | | | | alone or with their schoolmates, others who play with |
| children to discover and form their personality: the | | | | technological games full of lights, buttons and mobile |
| creation of a fictitious world created by themselves | | | | parts. Or maybe with a simple furry teddy bear...the |
| is a mean to acquire knowledge, skills and capabilities, | | | | important thing is that the game should also be used |
| that rises through the imitation of the adults’ | | | | to create a union with other children, and that is |
| behaviours, and is also fundamental for socialization. | | | | stays a game: it’s always fundamental to |
| Children, in fact, use the game to come into contact | | | | recognize the difference between game and reality, |
| among them: the question “do you want to play | | | | and to know that they are in two different and |
| with me?”, in fact, is the primary purpose of | | | | separated dimensions. |
| every game; once this is fulfilled, they arrive to the | | | | Games for boys and those for girls have always |
| purpose of the game itself, that will bring the child to | | | | been completely different, excepting some games |
| live new experiences. | | | | that can make the two factions merge making them |
| Nowadays the children’s fantasy is continually | | | | play together – the most classical ones, like blind |
| stimulated: cartoons, online games of every kind, and | | | | man’s buff – ; normally, though, boys play |
| they grow up more and more rapidly, with more and | | | | among them with constructions, cars or ball, while the |
| more exigent tastes. While for “traditional” | | | | games for girls are dolls, “ladies” and others. |
| games a ball or a piece of cloth were sufficient, | | | | This difference also remains stressed in the online |
| nowadays fantasy and tastes are more and more | | | | games proposed by the sites: cooking and makeup |
| sophisticated; this means, from one side, that children | | | | games for girls, football and racing games for boys. |
| have more knowledge in more fields (when they are | | | | The same can be said for the games proposed to |
| 10 they already are masters with computers and | | | | adults, that often stay attached to the most |
| DVDs...), from the other side this means that amuse | | | | traditional videogames and choose them for their |
| them is more and more difficult. | | | | pauses on the computer. |
| Rediscovering the “poor” games may bring | | | | Games, in the end, are important: no doubts on this. |
| to a simplification that could reveal itself to be | | | | They are important for children to grow up, to |
| positive: it too many things are needed to get | | | | stimulate fantasy, to learn new things, to make new |
| amused, it becomes difficult. On the contrary, | | | | experiences and to come into contact with other |
| discovering again the pleasure of a simple game may | | | | children; and it’s important for adults to get |
| help to reach in a more simple way another | | | | diverted, to stay together, in short, to have fun. |
| (fundamental) purpose of the games: having fun. | | | | Online or in the real world. |
| Of course, times change, as well as the games keep | | | | This article was written by Lia Contesso, with |
| up with the times: once children played running one | | | | support from giochi gratis bambini. For any |
| after the other in the streets or in the fields, but | | | | information please visit download giochi gratis, or visit |
| now running in the street is unthinkable and fields are | | | | gioco carte solitario. |