| MOTORSIMS AMA SUPERBIKE GOES GOLD
Superbike Racing Game Ready
to Ride to Retail
Las Colinas, TX (June 26, 1999)
Motorsport Simulations (Motorsims) today announced that AMA Superbike, the first game to
be developed by Motorsims, has gone Gold. Officially licensed by the American Motorcyclist
Association (AMA), this racing simulation will appeal to all fans of high-speed gaming.
The standalone version of AMA Superbike will be available at retail in late September.
"AMA Superbike is the first serious
motorcycle simulation to be designed with todays racing enthusiast in mind,"
said Marc Portugal, Motorsims Director of Marketing. "Now that it has gone Gold, all
gamers will soon be able to experience for themselves Motorsims dedication to
creating the most accurate and exciting racing simulation available."
AMA Superbike is packed with realistic
Superbike racing features. This deluxe standalone game features up to 30
computer-controlled opponents, career and training modes, and a
strategy guide to Superbike racing by noted expert Lance Holst. It also includes five
fully configurable Superbikes and nine accurately modeled racing venues, including Laguna
Seca, Sears Point, Road America and Mid-Ohio. In-game physics are modeled by actual
vehicle dynamics physicists to the highest level of accuracy for an unprecedented
Superbike simulation experience. Top racing consultants, such as Superbike Champion Dave
Sadowski, also added input and instruction regarding racing realism and accuracy.
In addition to the single-player game,
Motorsims is dedicated to creating an Internet virtual racing community. Motorsims is
currently developing the Motorsims Racing Networkä to facilitate the large number of
racing enthusiasts it expects. The network will include Roger Wilco voice-chat
support, Marimbas Castanet® automatic updating, and editorial commentary and
analysis by Superbike Champion Dave Sadowski.

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