| In the diverse world of PC racing games
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| | first multiple player game, Final Lap,
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| and Internet racing games you will find
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| | was in the arcades. At that point 3D
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| racing games off all types involving all
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| | graphics arcade racing games were only a
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| different kinds of vehicles and taking
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| | few years away. Hard Drivin' released in
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| place on any terrain in any kind of
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| | 1989 by Atari introduced the force
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| weather conditions. Auto games may take
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| | feedback wheel that responds when you
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| you and the vehicle of your choice on
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| | take faster turns or harder turns, a
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| road to reach the highest speed and win
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| | camera that replays your most impressive
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| the race or off road to complete the most
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| | crashes and, of course, 3D graphics.
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| dangerous and rocky courses and win
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| | The first of the arcade racing games that
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| points.
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| | was actually acclaimed for its complexity
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| The world of arcade games, although not
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| | and accuracy was Indianapolis 500: The
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| as diverse as the world of Internet
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| | Simulation. Aside from the 3D graphics
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| racing games we know today, always had a
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| | already expected from a high quality
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| great deal to offer to the impassioned
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| | racing game the Indianapolis 500 featured
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| player. Arcade racing games like Ridge
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| | handling, car failures, setup options and
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| Racer, Virtua Racing, and Indianapolis
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| | the exact replica of the famous racing
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| 500: The Simulation, Out Run or Gran
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| | circuit bearing the same name. It paved
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| Track 10 made racing game history long
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| | the way for other games simulating real
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| before the personal computer and the
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| | racing circuits like World Circuit by
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| Internet became regular parts of our
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| | Simergy which re-created all the circuits
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| lives. The development of arcade racing
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| | and cars from the 1991 Formula 1 World
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| games made possible the growth and
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| | Championship or Daytona USA released by
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| diversity of the Internet racing games we
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| | Sega in 1994.
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| know today.
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| | A combination of game play and driving
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| The first game to put the player on an
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| | became popular in the world of arcade
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| actual racing circuit with a time limit
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| | games towards the end of the nineties,
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| and artificially intelligent cars as
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| | when games like Midtown Madness or Crazy
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| opponents was Pole Position released by
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| | Taxi would have the player complete tasks
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| Namco in 1982. Although it was rather
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| | in a limited amount of time and using
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| limited because of the reduced hardware
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| | different types of vehicles.
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| capabilities this game gained a lot of
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| | Even though it was not as developed as
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| fans and contributed to the development
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| | the world of Internet racing games, the
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| of subsequent more complex arcade games.
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| | world of arcade type games showed great
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| A more impressive 2D game with upgraded
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| | creativity and provided the player with
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| graphics was Out Run, released by Sega in
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| | hours of driving fun.
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| 1986, and less than one year later, the
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