| As of the beginning of 2008, World of Warcraft has | | | | updates or else the gamers will again turn their back |
| over nine million online players who subscribe to the | | | | on this model of game playing. While in the original |
| game. With those numbers it is no surprise that | | | | release of World of Warcraft Online a player could |
| World of Warcraft is on a straight path of becoming | | | | choose between the Alliance or Horde factions, with |
| the defining game of this decade. It all began in 2004 | | | | the expansion "The Burning Crusade" an additional |
| after Blizzard decided that after Warcraft III and the | | | | two factions were added. There are nine player |
| expansion pack "The Frozen Throne" an online | | | | classes complemented by races like gnome and high |
| version should be the next step. Since then millions of | | | | elf, players have total control on how they want to |
| people have had fun playing the game online getting | | | | customize their character, they can choose how they |
| to know the story, roaming the lands and meeting | | | | are dressed, the weapons they want to use, how |
| the people in World of Warcraft. Be who you want | | | | their faces look and the skills they have. In the end, |
| to be Until now gamers never had so much choice in | | | | World of Warcraft gives the player unbelievable |
| how they would like to play their game. Maybe that | | | | ways of customizing and accessing the game types. |
| is the main reason World of Warcraft is so popular, it | | | | And it doesn't matter what type of online player you |
| doesn't matter what kind of player you are, slow, | | | | are, you will have a great time playing World of |
| serious, casual or fast, everyone can play the game | | | | Warcraft online, just like the other nine million online |
| in their own pace. The first MMO (Massive Multiplayer | | | | gamers around the world. Chances even are that |
| Online) games had a big problem, gamers in those | | | | you'll be making friends while playing the game. Make |
| days were reluctant to pay a monthly fee for playing | | | | sure that your computer is capable of running the |
| a game online. Before a gamer bought a game and | | | | game, go for the recommended hardware and not |
| paid for it once and he or she could play the game | | | | the minimum for the best game experience. Make |
| over and over again without ever having to pay | | | | sure that you have permission from who ever pays |
| again. On the other hand an MMO game needs | | | | the bill at your home. Once you start playing World |
| dedicated hardware, internet bandwidth and of | | | | of Warcraft you will be entertained for hours after |
| course a (tech) staff to maintain it all just to keep | | | | hours. After all those nine million fans can't be wrong. |
| the hundreds to thousands (or even millions) of | | | | Jenny Cumbersome plays online games as if here live |
| players playing. World of Warcraft helped the MMO | | | | depends on it. So if you want to find out about |
| game development community a lot by open people | | | | world of warcraft online hacks or maybe about a |
| up to the idea of having a subscription model for | | | | signature image for your world of warcraft character |
| online game playing. There should be good support en | | | | just visit her site. |