The Sims Online Free Trial Becomes Permanent Free Play

The free trial of the Sims Online game is currentlygames with more interesting and innovative features.
undergoing a revision. Very soon, according to EA,That, however, is about to change. Luc Barthelet
the free trial will become permanent free play. Greatannounced in March 2007 that he is re-involving
news for those of us who can't afford the $9.99 ahimself in the game. The forums have been consulted
month for full play, but what has brought about thisfor the first time in years, and the Sims Online world
change?is in for a shake-up.
Well, put simply, EA stuffed up. The Sims Online wasOne of the first moves that EA are making is to
released to the public four years ago, and has earnedcreated new cities for players to explore. They are
itself a relatively small user-base. The immenselyalso changing the logo, and have promised to close
popular game Second Life was released at the samethe loopholes that allow for the money cheats.
time, and has gone from strength to strength. Now,Registration will be greatly simplified, and the free trial
Second Life is a very good game and plays towill become, soon, permanent free play. Of course
different strengths to the Sims Online, but the Simsthere will be limitations: only one choice of city for
comes from a franchise that boasts the two highestnon-payers; only one avatar; less starting money.
selling games of all time. It shouldn't have been tooNonetheless, this is a real show of commitment by
hard for EA to come up with a game, then, that atEA, and will no doubt draw in many new players. New
least landed in the top 10% of online games. Andplayers, paying or not, will breathe life back into the
initially, they did.game, and that's got to be a good thing for EA,
At the beginning of January 2003, the Sims Onlinewhose image was looking a bit tarnished by its failure.
claimed over 100,000 active subscriptions, making itSo why now? Well, the Sims 3 is due to be released
top of the list for online games. Sales soared, and EAin (possibly) 2008, which might have something to do
projected 40,000 subscribers by the end of the year.with it. Nobody wants a dead goose on display when
And then they gave up. Luc Barthelet, the Seniorthey're trying to build hype for their new product,
Vice President of Electronic Arts, seemingly turned hisand it's going to take a while for the Sims Online to
back on the game, and bugs and instabilities were leftget back on track. This is a very promising (re-)
unresolved. Cheats sprang up which allowed playersstart, though, and a very exciting time to get into
to get large amounts of Simoleons (the Sims Onlinethe world of the Sims Online. New features such as
currency), effectively destroying the in-gameAvatarBook, which works much like Facebook, will
economy and rendering many of the objectives ofhelp to provoke interest, and could pull in a very large
the game (such as employment) useless. Before theaudience indeed. Few people who have played the
cheats came out Simoleons could be sold on eBaySims games haven't wondered what it would be like
for real money, which is one of the attractions toto play with other people, but most have been put
many new players, who want to believe that theiroff by bad reviews or friends' advice. Now that's all
actions within the game have some sort of effect inset to change, and the community can only get
the real world.stronger and stronger. The question, then, is not why
So Second Life grew, and the Sims Online - an onlineEA are making these changes now, but why they
version of the most popular games of all time - sankdidn't make them before. Now we can only play and
into obscurity. A few faithful users stuck with it, butwait, and hope this time EA gets it right.
most players left it well alone, instead finding newer