| If you've ever wasted hours or even days
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| | finished product and its ability to
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| on playing a video game on your old
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| | capture the gamer. Its also in the fact
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| Commodore 64, then chances are it was a
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| | that Raigan and Mare have published
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| game called Load Runner. Well, it's
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| | source and tutorials on their web site,
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| amazing how this genre has come back full
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| | which explains the technique and process
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| circle. "N" is such a game. Developed in
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| | of developing this wonderful game. And we
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| Flash by Raigan Burns and Mare Sheppard,
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| | not just talking a few rapid paragraphs
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| of Metanet Software Inc.My first sight of
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| | here! This is a full blown tutorial on
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| this game was from watching my son play
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| | Collision Detection, Physics, Movement,
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| it on his computer. I instantly became
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| | Geometry, and Mathmatics. With pictures
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| mesmerized by it's smoothness and the
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| | and diagrams too! For anyone who wants a
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| intricate details in the movement of the
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| | full blown education on the science of
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| main character as it moves, flys, jumps,
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| | game design and development, this is the
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| and falls thoughout maze after maze of
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| | place to go!I can't say enough about this
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| enemies and bonuses. I especially took
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| | amazing game, the Metanet website, and
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| note of the simplicity of the game.
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| | the kindness of the developers. There is
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| Finally, someone has released a game that
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| | heart in the offices of Metanet Software
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| one can sit down to and play without
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| | Inc.! I have no doubt that we'll be
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| having to crack open a 20 page
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| | hearing more about Raigan, Mare, and
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| instruction guide. But don't be fooled!
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| | Metanet! You'll find this quote on their
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| There are over 200 levels to get through!
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| | web site: "We're not professional --
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| And what amazes me, is that after
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| | that's our strength." That pretty much
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| watching my three sons play this during
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| | sums it up.You can check out N at:
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| the past few weeks, they've yet to finish
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| | Trimble, The ART of Software
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| the game! They're totally hooked. The
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| | DevelopmentTimothy Trimble is a award
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| family PS2, with its adrenalin pumping
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| | winning, freelance writer, and software
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| shooters, 3-d ray traced, real-time
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| | developer. He has written a book for
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| graphics, and total game play immersion -
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| | Microsoft Press, articles for significant
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| sits cold and alone. Only to be touched
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| | computer industry trade magazines, and is
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| if one of the boys is waiting for their
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| | currently working on his second computer
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| time on the PC with N.The ART of Software
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| | technology book to be published in early
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| Development in N, is not just in the
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| | 2006.
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